![]() It took me a few tries before I managed to kill him the exact same way and it didn't aggro the entire floor below and I'm pretty sure there was nothing different in how I approached it the time it worked compared to when it didn't. So I snuck up on him, pounced at him and sabered him to death before he got an alert sound or a gunshot off, but still that somehow managed to stir up the hive of bees below and they came flooding up the stairs. I was over at the building full of commies with the commander on the top and I was on the floor between the roof and the one below with tons of commies in it, where there is one dude in the corner. The gameplay seems pretty decent, though flawed, like most immersive sims anyway so what can you really expect. The areas are nice to look at, much like E.Y.E., but there's just too much walking, much like E.Y.E. Every hallway and large open connecting area is about twice or maybe three times longer than they need to be. ![]() The maps are too big for their own good and that aspect reminds me much more of E.Y.E. Had some fun with it but I'm just gonna echo a lot of what's already been said. So I've played the demo for about 4 hours before putting it down, played through the tutorial and most of the demo mission. I couldn't bind the right mouse button to jump (which is the key i use to jump for more than two decades now and, trust me, that is a LOT of muscle memory which i'm not interested at all in not using) and the gamepad controls are even worse (why are the bumpers set to zoom in/out? The game has 198348738 actions, these are the most useless to have as actions - and why is there a lean key that only goes in one direction?) with the UI being worse than Cyberpunk 2077 in terms of treating the right stick as a mouse cursor you "click" with the trigger.Īnyway, as i wrote before, i do like the aesthetic and personally i actually like the new HUD (not sure how it'll look in lower resolution screens though - make sure it is playable on something like 1280x720!) but the controls need fixing and there needs to be some reason to do whatever you are doing. Especially since there are several cases where you can't climb the steps and you have to jump even though they aren't that high.Īside from boredom/hopping the main issue i had was with the controls: they really need work. I'll agree with udm, i found the new demo a bit boring - all i did was walk around in a big area aimlessly, find a tram which took a while to go somewhere and then i got attacked and killed by some because reasons i guess.Īlso the 'hop' 'hop' 'hop' is kinda annoying, better have it done less occasionally. ![]()
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